Mindjammer – A “Must-Have” Game at GenCon (IPR Booth #2221)

Mindjammer from Sarah Newton’s Mindjammer Press is one of my favorite games of the year, and it will hopefully be a breakout game at Gen Con.”

So says Chris Helton of the Dorkland blog, writing on Bleeding Cool this week in his article “The Five Must-Have Gen Con Games“. We’re totally stoked that Mindjammer is sitting alongside such RPG industry luminaries as Numenera, 13th Age, Castles and Crusades, and Achtung! Cthulhu as one of Bleeding Cool’s “Must-Have” games at GenCon 2014, taking place this week (August 14-17) in Indianapolis.

Mindjammer will of course be at GenCon – you can pick up your 500-page hardback of our standalone Fate Core transhuman science-fiction roleplaying game at the Indie Press Revolution (IPR) booth (booth #2221), together with a complementary PDF version of the game. There are also two games of Mindjammer being played – Hearts & Minds at 2pm on Thursday, and A Quiet Extraction at 8pm on Saturday – and check out Games on Demand, too.

Wishing all attendees a great GenCon 2014!

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Mindjammer – The Roleplaying Game wins Griffie Award for Best RPG

We’re absolutely delighted and deeply honoured to announce that Mindjammer – The Roleplaying Game won the Griffie Award for Best Roleplaying Game at the Conpulsion 2014 convention in Edinburgh last weekend. From among a very competitive field (13th Age, Hillfolk, Numenera, Rocket Age, Blood and Smoke), the convention attendees voted for Mindjammer – The Roleplaying Game as Best RPG, which was awarded to Mindjammer writer Sarah Newton during the Closing Ceremony at 7pm on Sunday 27th April.

We’d like to thank all the convention attendees for voting for us, and the committee, blue shirts, and organisers of Conpulsion for a great convention, and for making the launch of Mindjammer – The Roleplaying Game such a memorable event – and congratulations to all the nominees in a very strong field! Thanks too to all of the many Mindjammer fans who’ve supported the setting over the years, and who’ve preordered and ordered the brand new second edition of the game, available for order now and appearing in your friendly local game store in May.

Creating a roleplaying game is never a solo effort. We’d like to thank Michal Cross for his gorgeous layout work on Mindjammer; Jason Juta, Ian Stead, Paul Bourne, Andy Wintrip, Andreas Schroth, Eric Lofgren, Fil Kearney, Earl Geier, Marco Morte, and Jeff Ward for their wonderful art; the Mindjammer Working Group for their encouragement, feedback, playtesting and support; and Chris and Rita Birch of Modiphius Entertainment for their tireless work promoting and distributing the game; and of course Fred Hicks, Leonard Balsera, and Rob Donoghue and all the folks at Evil Hat Productions for creating Fate Core in the first place, and making Mindjammer – The Roleplaying Game possible.

Thank you!

Sarah Newton
Chris McWilliam
Mindjammer Press, 30th April 2014

*****

Mindjammer – The Roleplaying Game is available in 496-page hardback from Modiphius Entertainment, including a complementary PDF, and in PDF-only version from Modiphius, DriveThruRPG, and RPGNow. Find out more about the game at www.mindjammer.com.

Mindjammer – The Roleplaying Game shipping now!

Mindjammer_hardback_Release

Mindjammer Press and Modiphius Entertainment are delighted to announce that the physical version of Mindjammer – The Roleplaying Game is now shipping to customers. This 496-page hardback, a standalone far future transhuman science-fiction roleplaying game using the Fate Core System, is available for direct order from the Modiphius webstore (including a complementary PDF of the game), and also launches via distribution to hobby and game stores in May, where it will be participating in the Bits’n’Mortar initiative (meaning you’ll receive a complementary PDF when buying it in store also). If you’d just like the PDF version of the game, that’s also available from the Modiphius webstore and DriveThru / RPGNow.

Mindjammer – The Roleplaying Game is the second edition of the far future transhuman science-fiction setting, the first edition of which won a Judges Spotlight award at the 2010 ENnies. This new edition has been massively expanded to be a standalone Fate Core RPG, and includes:
 

  • full rules for starships, organisations, and culture operations
  • detailed character cultures, genotypes, and occupations — play a sentient starship!
  • new and innovative rules for describing planets, star systems, and alien life
  • deep background material on the New Commonality of Humankind
  • rules for the Mindscape and virtual worlds
  • starmaps and planet descriptions, histories and background
  • hyper-advanced equipment, weaponry, enhancements, starships, and more.

Mindjammer – The Roleplaying Game can be used to play in the New Commonality of Humankind, or as a complete and detailed transhuman space opera rules set for any science-fiction setting.

Here’s what people have been saying about Mindjammer – The Roleplaying Game:

“A Must-Have for SF Fans” – Stargazer’s World

“It’s transhumanist space opera with a twist. Usually in transhumanist settings transfer of personalities is a common theme and the transferred mind is still considered to be the person it was before. This is different in Mindjammer and it makes the game much more playable in my opinion. The setting is definitely what makes the game a must-have for SF fans. It’s unique, extremely detailed, and should be a lot of fun to play.”

Review at Stargazer’s World, by Michael Wolf.

“Wow!” – UK Roleplaying

“Overall I have to say – “wow.” This is an epic piece of work… The scope and breadth is magnificent and the little personal details in each chapter make this a joy to read through. … The fact that the system uses Fate Core I find intriguing. In fact so much so that I will be placing my order forthwith! To be honest the price of $54.99 for a 500-page book and PDF I think is a bargain. This gets a hearty endorsement from UK Roleplaying. Grab your blasters and let’s all head for the stars!!”

Review at the UK Roleplaying blog.

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“Stunning” – Game Knight Reviews

“[Mindjammer] does damn near anything you might want it to do for a sci-fi campaign. Gracefully. With style. And in a way that’s fun for GM and players alike… From a layout and design standpoint, the book is stunning… If you’ve ever pondered running a FATE-based space campaign, I don’t think you’ll find a deeper resource of ready-to-use information than the Mindjammer book.”

Review of Mindjammer at The Game Knight Reviews.

“Mind-blowing” – Geek Native

“Mind-blowing… A Fate Core powered sci-fi RPG that feels larger than space istelf – and given there’s the Mindscape to explore, use, master and worry about, in addition to physical space, perhaps it really is that large. Mindjammer: The Roleplaying Game is a transhuman epic.”

Review at the Geek Native website, by Andrew Girdwood

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“Excellent!” – RPG.net

“Mindjammer is a great stand alone science fiction roleplaying game. Building on and adapting Fate Core to SF, you are propelled into a transhuman time of expansion, exploration and danger. Tools are provided to guide you on campaigns, adventures and constructing everything from characters to cultures, vehicles to huge structures. Really, very good indeed!”

  • Style: 5 (Excellent!)
  • Substance: 5 (Excellent!)

Mindjammer capsule review at RPG.net, by Graham Spearing

Mindjammer – The Roleplaying Game PDF-only Version now available!

Mindjammer_PDF-only_Release

We’re delighted to announce that the PDF-only ebook version of Mindjammer – The Roleplaying Game is now available from our webstore at Modiphius.com, and also at DriveThruRPG and RPGNow. Buy the complete Mindjammer – The Roleplaying Game for viewing on your tablet device or computer, and for personal printout, and download immediately today!

We’re of course continuing to provide the print + PDF bundle of Mindjammer – The Roleplaying Game from the Modiphius webstore; the 496-page hardback is en route to our warehouse right now, and is expected to ship to customers next Monday, 14th April. You can order right now – and of course download the PDF version immediately!

Mindjammer RPG Preorders: Updated PDF Now Available!

Mindjammer_Preorder_Release

The Thoughtcast Edition pre-release PDF of Mindjammer – The Roleplaying Game has now been updated to the final production PDF for all Mindjammer pre-order customers. Click here to place your pre-order of the 496-page hardback and download the PDF version today, or if you’re already a pre-order customer click here to login to your account and download the new updated PDF. If you placed your pre-order without creating an account, click here to email us your order details, and we’ll resend your order confirmation and download link!

We’re also able to pin down the shipping date of the Mindjammer hardback now. Our printer informs us that we can expect to ship the 496-page hardback of Mindjammer – The Roleplaying Game from our warehouses on the 9th April, which means preorder customers should begin to receive copies from approximately Monday 14th April. The PDF and hardback versions of Mindjammer will also go on sale on the 9th April; all hardback orders will come bundled with a complementary PDF.

Modiphius Entertainment Announces “MINDJAMMER – The Roleplaying Game” From Mindjammer Press

Mindjammer Press and Modiphius Entertainment are delighted to announce their partnership to produce the new edition of Mindjammer – The Roleplaying Game, a transhuman science-fiction roleplaying game using the Fate Core system, written by ENnie Award-winning RPG and fiction writer Sarah Newton (Mindjammer, Achtung! Cthulhu, Monsters & Magic, Legends of Anglerre, Fate Core – Burn Shift, The Chronicles of Future Earth).

Grab your blaster, thoughtcast your orders to the starship sentience, and fire up the planing engines – come and defend the light of humanity’s greatest civilisation as it spreads to the stars!

Mindjammer_Preorder_Release

Have you always wanted to play a modern science-fiction roleplaying game – with consistent yet futuristic science, virtual realities, sentient starships, realistic aliens, and mysterious worlds, yet action-packed and filled with adventure? Mindjammer is your answer. It’s a tabletop roleplaying game about heroic adventurers in the galaxy of the far future. With its hyper advanced technology humankind has spread to the stars, discovering ancient lost colonies and mysterious alien worlds. Using the popular and award-winning Fate Core rules, Mindjammer lets you play hardened mercenaries, cunning traders, steely-nerved pilots, intrigue-filled spies and culture agents, aliens, divergent hominids, artificial life forms, and even sentient starships.

Mindjammer – The Roleplaying Game is a 496-page hardback with gorgeous artwork and astrography by industry stalwarts such as Jason Juta, Eric Lofgren, Andreas Schroth, and Ian Stead. It’s a standalone game with everything you need to play, including innovative new rules for alien life, planets, and star systems, organisations, culture conflict, hypertech, starmaps, background material, virtual realities and techno-psionic powers, and much more.

“We’re really excited to be releasing Mindjammer – The Roleplaying Game,” said Sarah Newton, co-owner of Mindjammer Press and author of the game. “Chris Birch (Modiphius) and I have worked together on many titles, including the ENnie-award winning Achtung! Cthulhu and first edition Mindjammer, and the ENnie-nominated Legends of Anglerre. It’s great to be teaming up now to bring Mindjammer – The Roleplaying Game and its line of supplements and fiction to a wide and discerning audience, using Modiphius’s proven industry expertise and excellent track record. We’re looking forward to a regular release of Mindjammer products with Modiphius, beginning with the core rulebook this May.”

“Mindjammer was first introduced as an incredible supplement for the enormous Starblazer Adventures RPG and it’s fantastic that Sarah has now developed the universe into such an incredible setting and brought it bang up to date with the Fate Core ruleset. I know Fate and sci-fi fans are going to find one of the best and most comprehensive roleplaying games at their fingertips,” said Chris Birch, Publisher of Modiphius.

You can pre-order Mindjammer – The Roleplaying Game right now from the Modiphius webstore and download the Thoughtcast Edition 496-page PDF immediately. The hardback version of the game is expected to ship in late March, and hit the shelves in May. A free preview is available from RPGNow.

It’s the Second Age of Space – the transhuman adventure is just beginning!

MINDJAMMER PRESS is a British games publisher founded by Sarah Newton (Mindjammer, Achtung! Cthulhu, Monsters & Magic, Legends of Anglerre, Fate Core – Burn Shift, The Chronicles of Future Earth) and Chris McWilliam to produce roleplaying games and related fiction, including: the transhuman science-fiction roleplaying game Mindjammer for Fate Core, and its series of supplements and novels; The Chronicles of Future Earth; and Monsters & Magic. Find out more about Mindjammer Press at http://www.mindjammerpress.com or follow them on Twitter @MindjammerPress or Facebook (www.facebook.com/MindjammerPress), or by email at info@mindjammer.com.

MODIPHIUS ENTERTAINMENT is a tabletop entertainment publisher whose games include Achtung! Cthulhu, Mutant Chronicles, DUST Adventures, Cogs, Cakes & Swordsticks and much more. Find out more information about Modiphius Entertainment and their games at http://www.modiphius.com or http://www.facebook.com/modiphius, or by emailing pr@modiphius.com.

Mindjammer – The Roleplaying Game out now!

We’re delighted to announce that Mindjammer – The Roleplaying Game is out now! Pre-order the game today, and receive the Thoughtcast Edition pre-release PDF immediately, the production PDF at the end of February, and the bumper 496-page hardback when it ships at the end of March.

Mindjammer – The Roleplaying Game is the second edition of the ENnie Award-winning transhuman science-fiction setting by Sarah Newton, published by Mindjammer Press and distributed by Modiphius Entertainment (Achtung! Cthulhu; Mutant Chronicles; Cogs, Cake and Swordsticks). It’s a complete standalone game rewritten from the ground up for the Fate Core rules, containing all the rules needed to play, including:

  • full rules for starships, organisations, and culture operations
  • detailed character cultures, genotypes, and occupations — play a sentient starship!
  • new and innovative rules for describing planets, star systems, and alien life
  • deep background material on the New Commonality of Humankind
  • rules for the Mindscape and virtual worlds
  • starmaps and planet descriptions, histories and background
  • hyper-advanced equipment, weaponry, enhancements, starships, and more.

You can find out lots more about Mindjammer at the Mindjammer pages, and preorder it directly at the Mindjammer Press webstore on Modiphius.com.

Grab your blaster, thoughtcast your commands to the starship sentience, and engage the planing engines – the transhuman adventure is just beginning!