Mindjammer: The Core Worlds Sourcebook and The Mindjammer Companion – OUT NOW!

We’re delighted to announce the launch today of two brand new supplements for Mindjammer – The Roleplaying Game!

First up is The Core Worlds Sourcebook, by Sarah Newton (Mindjammer, Achtung! Cthulhu, Legends of Anglerre, Monsters & Magic, The Chronicles of Future Earth), David Donachie (Mindjammer, Legends of Anglerre, Solipsist), Paul Mitchener (Mindjammer, Age of Arthur, Mythic Britain, Starfall), and John Snead (Mindjammer, Aeon Trinity, Exalted, Blue Rose, The Dying Earth).

The Core Worlds Sourcebook details a vast sector of Commonality Space for your Mindjammer games. Focussing for the first time on the ancient, decadent, and sophisticated heart of the Commonality, it provides you with deep background and material to explore this fascinating region. Play Fringe Worlders experiencing the strangeness of the Core first-hand, or Core Worlders, sure of their superiority, until they leave their homes and are found wanting. Play planetary sentiences ruling whole worlds, ancient dynasties with plans crossing millennia, illegal xenomorphs fighting oppression and neglect in the forbidden substrates beneath the towering arcologies. Push the boundaries of transhuman science-fiction gaming—explore what it means to be human itself. A bright, bizarre, and thought-provoking milieu for your Mindjammer games!

The Core Worlds Sourcebook includes:

  • The history and background of the Core, including lavish maps, new genotypes and strange subcultures.
  • Deep detail on Manhome, including maps and descriptions of Old Earth, Old Mars, Green Moon, and more!
  • The Fargate Network and the mysterious 3-Space Instrumentality.
  • Descriptions, artwork, and stats for the Custodians—the secret rulers of the Core Worlds.
  • Guides for Core Worlds campaigns. Go beyond what it means to be human!

Second up, the Mindjammer Companion welcomes you to the turbulent worlds of the Outremer subsector, out on the Commonality frontier. It’s the heart of the Rim Sector, a spectacular, violent place of feuding polities in the no-man’s land between the Commonality and the Venu Empire. In the aftermath of war, everything is up for grabs: Successor States rise and fall, the new xenomorph Sentient Alliance flexes its muscles, and the Commonality and the nefarious Venu jostle for position, knowing that war could break out again at any moment.</p

The Mindjammer Companion includes:

  • History and background of the Outremer Subsector, including subsector octant maps.
  • Essays on the conflicting economic systems which vie for supremacy out beyond the Frontier, far from the Resource Allocation Sentiences of the Commonality core.
  • The five generations of Commonality starship design.
  • New cultures and genotypes.
  • An octant map of the Heritage Contestation and planetary maps and writeups for 30 adventure-packed worlds!

The Mindjammer Companion presents material which originally appeared in the Mindjammer (Traveller Edition) sourcebook, converted and repurposed for use with the Fate Core system and Mindjammer—The Roleplaying Game. The Mindjammer—The Roleplaying Game core book is required for play.

Both The Core Worlds Sourcebook and the Mindjammer Companion are now available in PDF format on Modiphius.net and DriveThruRPG, with the print edition available from the 23rd November.

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Mindjammer: BLUE now available!

Blue Cover

We’re delighted to announce that the new Mindjammer adventure BLUE is now available for order, in physical version (with complimentary PDF) and PDF version. You can buy the physical version + complimentary PDF from the Modiphius webstore here, and the PDF version from DriveThru / RPGNow here. The physical version will be available in your friendly local game store in the new year.

ADVENTURE IN THE RUINS OF AN ALIEN WORLD

Blue. A beautiful yet alien world. Until six hundred years ago it was the home of an unimaginably advanced alien species, poised in splendid isolation on the brink of transcendence, refusing even to communicate with the lesser intelligences which had colonised its planetary twin. That’d be us—homo variens, the diverse and curious descendants of the colonists from Old Earth. Even our probes and telescopes were deflected, leaving us with tantalising glimpses of wonders beyond our ability to understand.

Then, six hundred years ago, the alien civilisation fell. Almost overnight: the lights on the surface of the planet Blue went out, the aliens’ structures seemed to dissolve, and the barrier which had protected them from prying eyes for millennia collapsed. But where had they all gone? Amid magnificent ruins we found devolved life forms, as confused and as uncomprehending as we.

None of us ever knew what had been lost. Until now. Now the Blues are back—and no one knows if even the Commonality can resist them. Let’s hope they want to be friends…

There’s been a murder on the fallen world of Blue, a planet of ragtag survivors and curious human colonists researching the remains of a near-transcendent alien civilisation. But the culprit is stranger than anyone had imagined; and, as factions manoeuvre for influence and control, a mystery is uncovered which threatens to change the Commonality forever!

BLUE includes:

  • Two whole alien worlds: maps, ecosystems, exointelligences, cultures, and more;
  • A multi-session adventure of intrigue, conspiracy, and mystery spanning an entire star system;
  • Secrets of the Commonality and the Mindjammer setting!

Buy your copy of BLUE today, in physical version + comp PDF copy, or in PDF-only version. The Commonality salutes you!

BLUE – Adventure in the Ruins of an Alien World.

Softback, 80 pages.

A Mindjammer adventure.

Two new adventures for the Mindjammer RPG!

We’re delighted to announce the release today of not one but two brand new adventure supplements for Mindjammer – The Roleplaying Game. Funded by last December’s Kickstarter, we’re proud to bring you the thrilling exploration mystery adventure THE CITY PEOPLE, and DOMINION, the quickstart rules and introductory adventure for Mindjammer – a free PDF and special low-price print booklet!

The City People coverIn THE CITY PEOPLE, an event horizon probe has discovered a lost colony world beyond the Commonality Frontier like no one has ever seen before. Join the crew of Maggie, the Magnanimous Intervention sentient starship, and take the light of humankind’s civilisation to the stars. Are you ready to push back the darkness – whatever you may find?

THE CITY PEOPLE includes:

  • a mysterious and lethal alien world to explore – maps, biosphere, and more;
  • a deadly multi-session scenario of conflict, investigation, and mystery;
  • tech specs, deckplans, and details of the Space Force instrumentality;
  • pregenerated characters, including the chance to play a sentient starship!

Mindjammer - DOMINION QUICKSTART - cover pageDOMINION takes place beyond the borders of the New Commonality of Humankind, in the Sentient Alliance – turbulent worlds where the embers of the Venu War still glow. Even out here, stretched thin, the Commonality still tries to keep the light of civilisation alive: join a team of recruits to SCI Force – the Security and Cultural Integrity Instrumentality – on a mission gone horribly wrong on the cold war frontier with the Venu Successor States. Can you rise to the occasion and save the day before yet another world falls before the encroaching night?

DOMINION includes:

  • Quickstart rules to enable you to play a Mindjammer game with just this book!
  • Four pregenerated characters to get started right away;
  • Descriptions, maps, and plans of a strange alien world with an exotic lost colony civilisation;
  • A complete action-packed adventure showcasing the Mindjammer setting and rules, playable in one or more sessions.

Both THE CITY PEOPLE and DOMINION are available immediately in print and PDF from the Mindjammer Webstore at Modiphius.com, and in PDF from DriveThruRPG, and will soon be available in friendly local game stores everywhere!

The Mindjammer Kickstarter – Final Week!

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We’re delighted to announce that the successful MINDJAMMER KICKSTARTER campaign is now entering its final week. Launched on the 17th November to fund a massive expansion of the far future transhuman science-fiction and roleplaying game setting, the Kickstarter achieved its initial funding goal in 24 hours, and has since been unlocking exciting stretch goals featuring new supplements, sourcebooks, fiction, and adventures.

We’ve been absolutely thrilled by your response. You’ve given us such awesome feedback and contributions, and enabled us to unlock some fantastic goals: right now we have two adventures, a sourcebook for the Venu, an entire fiction collection, a player’s guide, a companion, an introductory adventure, an enhanced poster map of the Commonality, and even a Traveller version of the game! Now that we’re entering this crucial final week the Kickstarter is amazing value, and we’re hoping that even more of you will come on board and help us unlock still more books for your far future transhuman science fiction games.

The Kickstarter is offering a range of pledge levels, from “just the PDF” of the initial funding goal adventure THE CITY PEOPLE (and even that includes a free copy of the MINDJAMMER novel), to pledges including absolutely everything in digital format, and even pledges of print versions including the Mindjammer RPG core rules. The three most popular pledge levels right now are:

  • £45 / $67.50 PRINT + PDF CORE MASTER: Ideal if you’re getting into the Mindjammer RPG for the first time, this pledge includes physical print copies and digital versions of the MINDJAMMER RPG core rulebook, the HEARTS AND MINDS adventure, and THE CITY PEOPLE adventure; as well as digital (PDF) versions of everything released by the Kickstarter, which so far includes: the MINDJAMMER PLAYER’S GUIDE, the CITY PEOPLE Digipack Graphic and Map Resources, MINDJAMMER TRAVELLER, the MINDJAMMER COMPANION, the adventure BLUE, the MINDJAMMER novel, the novel-length short story collection SONGS OF OLD EARTH, the ENHANCED COMMONALITY SPACE SCHEMATIC, and CHILDREN OF ORION—the Venu sourcebook.
  • £20 / $30 PDF MASTER: Perfect if you already have the MINDJAMMER RPG core book, this great value pledge offers everything released by the Kickstarter in digital (PDF) format, which so far includes: the adventure THE CITY PEOPLE, the MINDJAMMER PLAYER’S GUIDE, the CITY PEOPLE Digipack Graphic and Map Resources, MINDJAMMER TRAVELLER, the MINDJAMMER COMPANION, the adventure BLUE, the MINDJAMMER novel, the novel-length short story collection SONGS OF OLD EARTH, the ENHANCED COMMONALITY SPACE SCHEMATIC, and CHILDREN OF ORION—the Venu sourcebook. That’s ten products for just £20 / $30!
  • £25 / $37.50 PRINT + PDF MASTER: Perfect if you have the MINDJAMMER RPG core book and would like a physical copy of the new adventure THE CITY PEOPLE, this pledge includes a print + PDF copy of the adventure THE CITY PEOPLE, and digital (PDF) versions of everything released by the Kickstarter, which so far includes: the MINDJAMMER PLAYER’S GUIDE, the CITY PEOPLE Digipack Graphic and Map Resources, MINDJAMMER TRAVELLER, the MINDJAMMER COMPANION, the adventure BLUE, the MINDJAMMER novel, the novel-length short story collection SONGS OF OLD EARTH, the ENHANCED COMMONALITY SPACE SCHEMATIC, and CHILDREN OF ORION—the Venu sourcebook.

The Kickstarter is also releasing print versions of supplements, which can be easily added to pledges at special “Kickstarter prices”. These include the following—more print versions will be added as they’re unlocked:

  • The MINDJAMMER RPG core book: 496 pages, hardback.
  • The adventure HEARTS AND MINDS: 80 pages, paperback.
  • The adventure THE CITY PEOPLE: 80 pages, paperback.
  • The MINDJAMMER PLAYER’S GUIDE: 160 pages, paperback.
  • The ENHANCED COMMONALITY SPACE SCHEMATIC POSTER MAP: A2 / ANSI-C size.

All in all great Kickstarter value—and we’re still unlocking new stretch goals almost every day! Full details, descriptions, previews, graphics, and more can be found at the Kickstarter page at http://tinyurl.com/jammerkick—so please drop by and pledge before Sunday the 20th December, and help fund this massive expansion of our far future transhuman science-fiction setting!

The Commonality salutes you!

MINDJAMMER. BEYOND THE HUMAN FRONTIER.

The Mindjammer Kickstarter – Open Now!

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We’re delighted to announce the launch today of the MINDJAMMER KICKSTARTER to fund a massive expansion of the far future transhuman science-fiction and roleplaying game setting. Featuring sourcebooks, supplements, and adventures, as well as new fiction including the second and third novels in the Mindjammer trilogy, this marks a major step up for the award-winning game.

The first £5,000 goal of the Kickstarter is to fund THE CITY PEOPLE, an action-packed 80-page adventure of mystery and exploration on an alien world, featuring horror, thrills, and scientific discovery aboard the sentient Space Force explorer ship Magnanimous Intervention. Once this is funded we have lined up stretch goals including sourcebooks such as the Core Worlds and Venu, new adventures and fiction, and more surprises beyond.

“The time is right for a Mindjammer kickstarter,” said Sarah Newton (Mindjammer, Achtung! Cthulhu, Legends of Anglerre, Monsters & Magic, Burn Shift, The Chronicles of Future Earth), author of Mindjammer and director of Mindjammer Press. “We’ve reached a critical mass of material ready for publication, and over the past 18 months since launching the second edition we’ve assembled a great team of talented artists, writers, and layout designers to take us to the next level. I have over a million words of source material written, and am very excited that we now have the opportunity to bring it to Mindjammer fans old and new.”

The Mindjammer line is co-published by Modiphius Entertainment, who are supporting Mindjammer Press with advice, marketing and logistics to help ensure the Kickstarter and its fulfilment are a success. “With our experience of running several major Kickstarters we’re well aware of how to help where it counts,” said Chris Birch, director of Modiphius Entertainment and leading light of such successful Kickstarters as Achtung! Cthulhu, Mutant Chronicles, and the recent Infinity RPG. “We’ve seen the Mindjammer line grow from the early days of Starblazer Adventures and now working together as Modiphius and Mindjammer Press it’s been great seeing the Commonality grow and grow with fans right across the world.”

The Mindjammer –The Roleplaying Game kickstarter launches today, Tuesday 17 November 2015, and runs until Sunday 20 December. It offers a wide range of popular pledges, from all-you-can-eat digital product pledges to print products and more. In addition to sourcebooks, supplements, and adventures detailing the New Commonality of Humankind and the awesome adventures you can have there using the Fate Core rules (from Evil Hat Productions), the kickstarter also features stretch goals such as a version of the Mindjammer game for the Traveller roleplaying game rules, and brand new fiction in the Mindjammer universe, including the second and third novels in the Mindjammer trilogy following the first critically acclaimed novel already available.

Check out the Mindjammer – The Roleplaying Game kickstarter today at https://www.kickstarter.com/projects/328469751/mindjammer-the-roleplaying-game. The future awaits!

MINDJAMMER. BEYOND THE HUMAN FRONTIER.

The Mindjammer Kickstarter begins Tuesday 17 Nov 2015!

MJKS teaserWe’re delighted to announce that this Tuesday 17 November 2015 at 12 noon GMT, we’ll be launching the Mindjammer Kickstarter, to massively expand the Mindjammer product line into 2016 and beyond!

We hope you’ll join us as we begin our foray into detailing the New Commonality of Humankind like never before, with a range of full-colour supplements, beginning with the colour print and PDF versions of our new adventure THE CITY PEOPLE – MYSTERY AND EXPLORATION BEYOND THE FRONTIER. But there’s so much more: with your help, we aim to unlock player’s guides, sourcebooks for the Core, Fringe, and even Outer Worlds, secrets of the Venu, adventures, campaigns, new fiction, and even a conversion of Mindjammer for the Traveller RPG. There’s something for everyone in the Mindjammer Kickstarter!

Check back here or at www.facebook.com/MindjammerPress or the Mindjammer Google+ community for the Kickstarter link from 12 noon on Tuesday 17 November! The Commonality salutes you!

Mindjammer nominated for two ENnie Awards – vote today!

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We’re delighted to announce that MINDJAMMER – THE ROLEPLAYING GAME, our far future transhuman science-fiction roleplaying game, has been nominated for two ENnies in this year’s 2015 ENnie Awards!

We’ve been nominated in the Best Rules category, and also for Product of the Year. Competition is stiff, but we are very honoured to have been nominated.

Voting is open today (Saturday 4th July) for ten days (closing on 14th July) – and you can click here to go to the voting page to place your vote. Please consider placing a vote for Mindjammer – the Roleplaying Game in the Best Rules and Product of the Year categories – and good luck to all the nominees!

We’d like to thank everyone for your great support and encouragement. We hope you’ll continue to enjoy your Mindjammer games, and look forward to exploring our transhuman future with you.

The Commonality salutes you!

Sarah Newton
Normandy, July 4 2015

Mindjammer – Hearts and Minds out now!

MJP_website_HnM_order_bannerWe’re delighted to announce that Hearts and Minds, the first scenario for Mindjammer – The Roleplaying Game, is out now! Order the adventure and download a complimentary PDF version today, with your print version shipping immediately. Hearts and Minds will also be available in hobby stores everywhere from May.

“One hundred years ago no one had even heard of aliens. Then the sightings began — uncanny lights by the Snow-Layer, anomalies on our radar, strange reports from lone farmers or the pithecines in the backwoods. Some people thought it was the brave explorers of legend, returned from fabled Homeworld to help us in our hour of need; others thought it was the precursor to an invasion by an alien race, with designs on the fertile lands of our cratered home.

“Twenty years ago they announced themselves — and it was both. The Homeworlders had come, in force, and were nothing like our myths foretold. Heedless of our ways, they swept in like a whirlwind, and it seemed there was nothing we could do to stop them.

“They called themselves The Commonality…”

The world of Olkennedy is on the brink of civil war. Deadly factions with nefarious agendas conspire for power in a society reeling from culture shock, and your characters are the only thing holding back a bloody conflict which will tear the planet apart!

Hearts and Minds includes:

  • a whole rediscovered world — maps, biosphere, civilisation, and society;
  • a thrilling multi-session scenario of conflict, investigation, and intrigue against the backdrop of
    developing civil war;
  • details of Commonality factions;
  • guidelines for convention and one-shot play.

Written by Mindjammer author-creator Sarah Newton, Hearts and Minds is an action-packed scenario for the award-winning Mindjammer — The Roleplaying Game, transhuman science-fiction roleplaying using the Fate Core rules, published by Mindjammer Press and distributed by Modiphius Entertainment (Achtung! Cthulhu, Mutant Chronicles, Thunderbirds). The Mindjammer — The Roleplaying Game core book is required for play.

Grab your blaster, thoughtcast your commands to the starship sentience, and engage the planing engines – the transhuman adventure is just beginning!

Mindjammer – A “Must-Have” Game at GenCon (IPR Booth #2221)

Mindjammer from Sarah Newton’s Mindjammer Press is one of my favorite games of the year, and it will hopefully be a breakout game at Gen Con.”

So says Chris Helton of the Dorkland blog, writing on Bleeding Cool this week in his article “The Five Must-Have Gen Con Games“. We’re totally stoked that Mindjammer is sitting alongside such RPG industry luminaries as Numenera, 13th Age, Castles and Crusades, and Achtung! Cthulhu as one of Bleeding Cool’s “Must-Have” games at GenCon 2014, taking place this week (August 14-17) in Indianapolis.

Mindjammer will of course be at GenCon – you can pick up your 500-page hardback of our standalone Fate Core transhuman science-fiction roleplaying game at the Indie Press Revolution (IPR) booth (booth #2221), together with a complementary PDF version of the game. There are also two games of Mindjammer being played – Hearts & Minds at 2pm on Thursday, and A Quiet Extraction at 8pm on Saturday – and check out Games on Demand, too.

Wishing all attendees a great GenCon 2014!

Mindjammer – The Roleplaying Game wins Griffie Award for Best RPG

We’re absolutely delighted and deeply honoured to announce that Mindjammer – The Roleplaying Game won the Griffie Award for Best Roleplaying Game at the Conpulsion 2014 convention in Edinburgh last weekend. From among a very competitive field (13th Age, Hillfolk, Numenera, Rocket Age, Blood and Smoke), the convention attendees voted for Mindjammer – The Roleplaying Game as Best RPG, which was awarded to Mindjammer writer Sarah Newton during the Closing Ceremony at 7pm on Sunday 27th April.

We’d like to thank all the convention attendees for voting for us, and the committee, blue shirts, and organisers of Conpulsion for a great convention, and for making the launch of Mindjammer – The Roleplaying Game such a memorable event – and congratulations to all the nominees in a very strong field! Thanks too to all of the many Mindjammer fans who’ve supported the setting over the years, and who’ve preordered and ordered the brand new second edition of the game, available for order now and appearing in your friendly local game store in May.

Creating a roleplaying game is never a solo effort. We’d like to thank Michal Cross for his gorgeous layout work on Mindjammer; Jason Juta, Ian Stead, Paul Bourne, Andy Wintrip, Andreas Schroth, Eric Lofgren, Fil Kearney, Earl Geier, Marco Morte, and Jeff Ward for their wonderful art; the Mindjammer Working Group for their encouragement, feedback, playtesting and support; and Chris and Rita Birch of Modiphius Entertainment for their tireless work promoting and distributing the game; and of course Fred Hicks, Leonard Balsera, and Rob Donoghue and all the folks at Evil Hat Productions for creating Fate Core in the first place, and making Mindjammer – The Roleplaying Game possible.

Thank you!

Sarah Newton
Chris McWilliam
Mindjammer Press, 30th April 2014

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Mindjammer – The Roleplaying Game is available in 496-page hardback from Modiphius Entertainment, including a complementary PDF, and in PDF-only version from Modiphius, DriveThruRPG, and RPGNow. Find out more about the game at www.mindjammer.com.