Announcing the Capharnaum RPG in English and the Mindjammer RPG in French!

Mindjammer-Deadcrows Studio

Mindjammer Press and Deadcrows Studio announce translation agreements for French-language MINDJAMMER and English-language CAPHARNAUM roleplaying games

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20th May 2016—Mindjammer Press and Deadcrows Studio are delighted to announce their agreements to translate the CAPHARNAUM and MINDJAMMER roleplaying games into English and French respectively.

“The Capharnaum—The Mark of the Dragon RPG line is an absolutely beautiful series of game books focussed on an Arabian Nights-inspired setting with strong elements of ancient worlds mysteries, Crusades, and a Mediterranean fantasy ethos which I’ve loved for many years,” said Sarah Newton, director of Mindjammer Press (Mindjammer, The Chronicles of Future Earth, Monsters & Magic, Burn Shift, Achtung! Cthulhu). “It has the depth, detail, and sophisticated world-building which I love and which fans have come to expect from Mindjammer Press, and I’m proud to have this wonderful opportunity to bring the whole series to English-speaking gamers everywhere. At the same time, after our successful Mindjammer Kickstarter last December, it’s very exciting to have signed our first translation agreement to enable the great people at Deadcrows Studio to bring the Mindjammer RPG and fiction range to the French market. We’re looking forward to a very fertile and productive working relationship!”

“The Mindjammer roleplaying game is a pure transhumanist Space Opera offering unique and unusual adventuring opportunities, mixing exploration, discovery, intrigue, technology, cultural conflict, and epic combat. The richness of the Mindjammer setting opens infinite perspectives,” said Francois Cedelle of Deadcrows Studio (Capharnaum, Venzia, AmnesYa 2K51). “But it’s also a toolbox, permitting GMs to create and manage cultures, civilisations, planets, starships, and more. It contains everything you need to develop exciting and compelling scenarios in a coherent universe—and all driven by the fantastic FATE system.”

Mindjammer is already a magnificent game line, with a very complete core rulebook and a rich and beautifully illustrated line of supplements,” added Deadcrows Studio’s Stephan Barat. “We’re therefore particularly proud to announce that Mindjammer will be our first translated RPG, and we’re over the moon at the idea of working together with Sarah Newton and the whole Mindjammer Press team!”

Deadcrows Studio will be launching a crowdfunding campaign for the French-language version of Mindjammer in 2016, for publication in 2017. Mindjammer Press expects to release the Capharnaum RPG core book in early 2017, with a range of supplements to follow in 2017 and 2018.

MINDJAMMER PRESS is a British games publisher founded by Sarah Newton (Mindjammer, Achtung! Cthulhu, Monsters & Magic, Legends of Anglerre, Fate Core – Burn Shift, The Chronicles of Future Earth) and Chris McWilliam to produce roleplaying games and related fiction, including: the transhuman science-fiction roleplaying game Mindjammer for Fate Core, and its series of supplements and novels; The Chronicles of Future Earth; and Monsters & Magic. Find out more about Mindjammer Press at http://www.mindjammerpress.com or follow them on Twitter @MindjammerPress or Facebook (www.facebook.com/MindjammerPress), or by email at info@mindjammerpress.com.

DEADCROWS STUDIO is a French editorial collective, an open team gathering together a wide range of artists, writers, and creatives. They began their venture with the AmnesYa 2K51 RPG in 2005, and have been developing the game line for the Capharnaum—The Mark of the Dragon RPG since 2007. In 2013 they produced their latest RPG, Venzia. Find out more about Deadcrows Studio at http://deadcrows.net or follow them on Facebook at http://www.facebook.com/StudioDeadcrows.

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IanRLiddle

Gamer geek who loves Anime, Cats, Tabletop RPGs, MMORGs, Manga, Horror, Steampunk, Fantasy, Star Wars, medieval music, some 80s/90s rock/metal and of course Reggae. I have achieved several of my ambitions; worked on Doctor Who, wrote and published my own tabletop roleplaying game supplements, built my own website, provided CGI for and even acted in costume for amateur filmmaking projects.

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