Mindjammer – The Roleplaying Game wins Griffie Award for Best RPG

We’re absolutely delighted and deeply honoured to announce that Mindjammer – The Roleplaying Game won the Griffie Award for Best Roleplaying Game at the Conpulsion 2014 convention in Edinburgh last weekend. From among a very competitive field (13th Age, Hillfolk, Numenera, Rocket Age, Blood and Smoke), the convention attendees voted for Mindjammer – The Roleplaying Game as Best RPG, which was awarded to Mindjammer writer Sarah Newton during the Closing Ceremony at 7pm on Sunday 27th April.

We’d like to thank all the convention attendees for voting for us, and the committee, blue shirts, and organisers of Conpulsion for a great convention, and for making the launch of Mindjammer – The Roleplaying Game such a memorable event – and congratulations to all the nominees in a very strong field! Thanks too to all of the many Mindjammer fans who’ve supported the setting over the years, and who’ve preordered and ordered the brand new second edition of the game, available for order now and appearing in your friendly local game store in May.

Creating a roleplaying game is never a solo effort. We’d like to thank Michal Cross for his gorgeous layout work on Mindjammer; Jason Juta, Ian Stead, Paul Bourne, Andy Wintrip, Andreas Schroth, Eric Lofgren, Fil Kearney, Earl Geier, Marco Morte, and Jeff Ward for their wonderful art; the Mindjammer Working Group for their encouragement, feedback, playtesting and support; and Chris and Rita Birch of Modiphius Entertainment for their tireless work promoting and distributing the game; and of course Fred Hicks, Leonard Balsera, and Rob Donoghue and all the folks at Evil Hat Productions for creating Fate Core in the first place, and making Mindjammer – The Roleplaying Game possible.

Thank you!

Sarah Newton
Chris McWilliam
Mindjammer Press, 30th April 2014

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Mindjammer – The Roleplaying Game is available in 496-page hardback from Modiphius Entertainment, including a complementary PDF, and in PDF-only version from Modiphius, DriveThruRPG, and RPGNow. Find out more about the game at www.mindjammer.com.

Mindjammer – The Roleplaying Game shipping now!

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Mindjammer Press and Modiphius Entertainment are delighted to announce that the physical version of Mindjammer – The Roleplaying Game is now shipping to customers. This 496-page hardback, a standalone far future transhuman science-fiction roleplaying game using the Fate Core System, is available for direct order from the Modiphius webstore (including a complementary PDF of the game), and also launches via distribution to hobby and game stores in May, where it will be participating in the Bits’n’Mortar initiative (meaning you’ll receive a complementary PDF when buying it in store also). If you’d just like the PDF version of the game, that’s also available from the Modiphius webstore and DriveThru / RPGNow.

Mindjammer – The Roleplaying Game is the second edition of the far future transhuman science-fiction setting, the first edition of which won a Judges Spotlight award at the 2010 ENnies. This new edition has been massively expanded to be a standalone Fate Core RPG, and includes:
 

  • full rules for starships, organisations, and culture operations
  • detailed character cultures, genotypes, and occupations — play a sentient starship!
  • new and innovative rules for describing planets, star systems, and alien life
  • deep background material on the New Commonality of Humankind
  • rules for the Mindscape and virtual worlds
  • starmaps and planet descriptions, histories and background
  • hyper-advanced equipment, weaponry, enhancements, starships, and more.

Mindjammer – The Roleplaying Game can be used to play in the New Commonality of Humankind, or as a complete and detailed transhuman space opera rules set for any science-fiction setting.

Here’s what people have been saying about Mindjammer – The Roleplaying Game:

“A Must-Have for SF Fans” – Stargazer’s World

“It’s transhumanist space opera with a twist. Usually in transhumanist settings transfer of personalities is a common theme and the transferred mind is still considered to be the person it was before. This is different in Mindjammer and it makes the game much more playable in my opinion. The setting is definitely what makes the game a must-have for SF fans. It’s unique, extremely detailed, and should be a lot of fun to play.”

Review at Stargazer’s World, by Michael Wolf.

“Wow!” – UK Roleplaying

“Overall I have to say – “wow.” This is an epic piece of work… The scope and breadth is magnificent and the little personal details in each chapter make this a joy to read through. … The fact that the system uses Fate Core I find intriguing. In fact so much so that I will be placing my order forthwith! To be honest the price of $54.99 for a 500-page book and PDF I think is a bargain. This gets a hearty endorsement from UK Roleplaying. Grab your blasters and let’s all head for the stars!!”

Review at the UK Roleplaying blog.

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“Stunning” – Game Knight Reviews

“[Mindjammer] does damn near anything you might want it to do for a sci-fi campaign. Gracefully. With style. And in a way that’s fun for GM and players alike… From a layout and design standpoint, the book is stunning… If you’ve ever pondered running a FATE-based space campaign, I don’t think you’ll find a deeper resource of ready-to-use information than the Mindjammer book.”

Review of Mindjammer at The Game Knight Reviews.

“Mind-blowing” – Geek Native

“Mind-blowing… A Fate Core powered sci-fi RPG that feels larger than space istelf – and given there’s the Mindscape to explore, use, master and worry about, in addition to physical space, perhaps it really is that large. Mindjammer: The Roleplaying Game is a transhuman epic.”

Review at the Geek Native website, by Andrew Girdwood

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“Excellent!” – RPG.net

“Mindjammer is a great stand alone science fiction roleplaying game. Building on and adapting Fate Core to SF, you are propelled into a transhuman time of expansion, exploration and danger. Tools are provided to guide you on campaigns, adventures and constructing everything from characters to cultures, vehicles to huge structures. Really, very good indeed!”

  • Style: 5 (Excellent!)
  • Substance: 5 (Excellent!)

Mindjammer capsule review at RPG.net, by Graham Spearing

Mindjammer – The Roleplaying Game PDF-only Version now available!

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We’re delighted to announce that the PDF-only ebook version of Mindjammer – The Roleplaying Game is now available from our webstore at Modiphius.com, and also at DriveThruRPG and RPGNow. Buy the complete Mindjammer – The Roleplaying Game for viewing on your tablet device or computer, and for personal printout, and download immediately today!

We’re of course continuing to provide the print + PDF bundle of Mindjammer – The Roleplaying Game from the Modiphius webstore; the 496-page hardback is en route to our warehouse right now, and is expected to ship to customers next Monday, 14th April. You can order right now – and of course download the PDF version immediately!